Client
Configuration and compilation of the client side (Flutter)
First, we will proceed with the necessary updates for both the Android and iOS apps.
Android
To begin, we need to create release keystores for signing the APKs or aab bundles. You can use the command provided below, replacing [key_alias_name] with the desired alias name of your choice:
Ensure you have copied this file to the driver's and rider's frontend folders. Then, open the key.properties
file located in the android
folder and enter the alias name and password you have chosen for the keystore in the appropriate fields.
Now, execute the following command to display the signature of both your system's debug keystore and the release keystore. Take a copy of the SHA-1 and SHA-256 values, as we will need them later.
Next, open the build.gradle
file located in the app folder. Inside this file, you will find the line that specifies the applicationId
. Update this line to match the application identifier of your own brand.
iOS
Next, we will do the same for iOS apps. Please open the Runner.xcworkspace
in either rider-frontend/driver-frontend's ios folder. Next click on the Runner project in the left panel so the project settings would appear. Then under the Signing and Capabilities tab, you can change the bundle identifier:
Firebase
You can now head to the Firebase console and create a Flutter Firebase app on the project created during the first Firebase setup.
During the flutter application creation, you will be instructed on how to install Firebase CLI
& FlutterFire
tool:
Once you have installed those tools, Firebase will prompt you to connect your apps to the Firebase project. This process is seamless and can be accomplished by executing a command similar to the one provided below by Firebase:
When you run this command, you will be presented with the option to configure which apps you want to connect with Firebase. You can uncheck macOS since ridy does not support macOS client officially.
Pointing to the server
In order for the apps to communicate with your server's backend, you need to modify the constants.dart
file in the libs/flutter_common/lib/config/constants.dart
project. Open the file and locate the variable that specifies the server IP. If you access your admin panel at 1.1.1.1:4003
, remove the:4003
part and update the variable's value accordingly. Here's an example of how to edit the variable:
With the above steps completed, you can now compile either the driver or rider app using Flutter's standard build commands.
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